Universal Design for Learning + Interactive Learning Resource

As our interactive learning resource is about brain breaks, through learning about, implementing, and varying the ways in which teachers implement brain breaks in the classroom environment can ensure that all student learning needs are met. The goal of creating this interactive learning resource is to provide teachers with the knowledge and skill base to effectively implement different types of brain breaks in the classroom. Ultimately, what this leads to is that since brain breaks are for all students and benefit all students, it allows everyone to have a break, recoup, and receive the support necessary to succeed. It ensures that all students can be fully engaged in learning and we, as educators, can eliminate one less barrier for student success.

Universal Design For Learning” by giulia.forsythe is marked with CC0 1.0.

Regarding the learning environment for our interactive resource, particular barriers that can be minimized or eliminated are online fatigue, inadequate tech experience, and specific learning styles. Through the implementation of the Universal Design for Learning, through providing multiple means of representation and offering alternatives for both auditory and visual information, individuals who participate in our interactive learning resource will be given multiple ways to succeed. There will also be multiple opportunities for individuals through our resource that will provide autonomy and flexibility to engage in material that suits their interests. Ultimately, this can decrease online fatigue. Finally, individuals who have limited experience with technology will have a barrier either completely removed or lowered. Our interactive resource will be technological friendly, and it has built-in support. Although these are three examples of barriers that will be minimized or eliminated in our interactive learning resource, there are more areas in which we will minimize and eliminate barriers as we want to maximized learning for all learners. 

Flat Escalator?!” by inazakira is licensed under CC BY-SA 2.0.

Two specific examples of universal designs of engineering that should be implemented in all applicable environment are ramps – instead of 3-6 stairs – and flat escalators. Ramps instead of stairs are a great example of universal design in engineering because it allows everyone to use it, rather than stairs which are inaccessible to wheelchair users. The flat escalators also an example of changing stair-escalators, which are inaccessible to wheelchair users, to more inclusive designs. These examples are inspirations for learning design because by using the universal design in all areas of learning, it allows everyone to participate and succeed. It allows students who usually are excluded from certain activities and ways of living to overcome set barriers and maximize everyone’s learning. 

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